BLAME RNG
Project: 99%DevelopmentAbout

BLAME RNG

We make games. RNG does the rest.

We build games around readable systems, decisions under pressure, risk, consequence, and the emergent moments that appear when plans fall apart.

See what we’re buildingAbout the Studio

Featured Game · In Development

Project: 99%

Currently in development — systems prototyping

A systemic roguelite where every action gives the world time to respond. Explore an unknown realm, read enemy intent, exploit committed attacks, and recover fragments of knowledge about a place humanity is only beginning to understand.

  • Action Clock

    Every action costs world time.

  • Committed Enemies

    Enemies follow through — and can miss.

  • Systemic Encounters

    Simple rules combine into unexpected situations.

Visual forthcomingProject: 99%
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Development

Project: 99% is being built and tested through small gameplay experiments — probing systems until failure becomes interesting.

  • Systems

    Readable interactions that combine in unexpected ways.

  • Decisions

    Positioning and timing matter more than perfect execution.

  • Failure

    Losing should create a story, not just a restart screen.

Development Journal

Follow the experiments, playtests and discoveries shaping Project: 99%.

Read the journal →

About Blame RNG

Blame RNG is a small independent studio making games where outcomes emerge from systems rather than scripted solutions.

Chance matters — but players should understand why something happened. We care about readable rules, consequential decisions, and the stories that form when everything goes wrong in exactly the right way.

BLAME RNG

© 2026 Blame RNG

Project: 99%DevelopmentAboutContact